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6 changes: 6 additions & 0 deletions workspace/all/minarch/ma_config.c
Original file line number Diff line number Diff line change
Expand Up @@ -1226,6 +1226,8 @@ static const char* device_button_names[LOCAL_BUTTON_COUNT] = {
[BTN_ID_R2] = "R2",
[BTN_ID_L3] = "L3",
[BTN_ID_R3] = "R3",
[BTN_ID_L4] = "L4",
[BTN_ID_R4] = "R4",
};


Expand All @@ -1248,6 +1250,8 @@ char* button_labels[] = {
"R2",
"L3",
"R3",
"L4",
"R4",
"MENU+UP",
"MENU+DOWN",
"MENU+LEFT",
Expand All @@ -1264,6 +1268,8 @@ char* button_labels[] = {
"MENU+R2",
"MENU+L3",
"MENU+R3",
"MENU+L4",
"MENU+R4",
NULL,
};
static char* overclock_labels[] = {
Expand Down
2 changes: 1 addition & 1 deletion workspace/all/minarch/ma_internal.h
Original file line number Diff line number Diff line change
Expand Up @@ -135,7 +135,7 @@ extern int rewind_init_ready;
Moved from minarch.c so the input module can access them.
----------------------------------------------------------------------- */

#define LOCAL_BUTTON_COUNT 16 // depends on device
#define LOCAL_BUTTON_COUNT 18 // depends on device
#define RETRO_BUTTON_COUNT 16 // allow L3/R3 to be remapped by user if desired, eg. Virtual Boy uses extra buttons for right d-pad

typedef struct ButtonMapping {
Expand Down
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