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mightymelinn/README.md

Typing SVG

Game Designer Base Camp Unreal Engine Unity Godot

I'm a game developer and designer focused on gameplay, level, encounter, and technical design. I'm naturally curious about how complex systems work together, which has led me straight into exploring AI and robotics! ๐Ÿค–


๐Ÿ› ๏ธ Cool stuff I'm working on


I Against Me

Unreal Engine

A 3D FPS psychological horror, where I'm building emergent AI by mimicking machine learning to create adaptive, unpredictable behaviors that encourage player's meaningful decision.

Wishlist on Steam


๐Ÿ•น๏ธ Where I've learned so far (Industry Experiences)


  • ๐Ÿ‘พ EA (via TekSystems): Playtested Battlefield 6, analyzing difficulty balancing to help smooth out the overall player experience.
  • ๐Ÿš€ Blackbird Interactive: Implemented and fine-tuned physics logic for an extra-planetary aerospace environment ๐Ÿ›ฐ๏ธ. I also got to design new hazards for a VR multiplayer physics-based puzzle game!

๐Ÿƒ Outside the Engine


  • ๐Ÿ“ข Organize Events: I helped organize the Global Game Jam in Vancouver since 2024, and I helped marketing for Quiver Games (hosting networking events, jams, conferences, and incubators for aspiring devs).
  • ๐Ÿค Support the Community: I'm a Women in Games Ambassador, and I spend time in the ASGC games community reviewing portfolios and LinkedIn profiles to help other designers stand out.
  • ๐Ÿ“ธ AFK: Whenever I need fresh inspiration, I grab my camera and shoot moody, dark fantasy, and cottagecore fine art photography.

๐Ÿ“ซ Let's stay in touch!

LinkedIn Portfolio Discord

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  1. juvereturn05151/FolkloreGameJam2024 juvereturn05151/FolkloreGameJam2024 Public

    C# 2