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cloud9 - Executable Graphics Entry for Outline 2026 demoparty

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Volumetric clouds ray-marching with DX11 compute shaders based on "Physically Based Sky, Atmosphere and Cloud Rendering in Frostbite" by Sebastien Hillaire. Produces executable graphics output (compressed) of about ~2384 bytes in size.

More info and downloads at: https://a-lex.dev/2026/05/17/clouds/

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Volumetric clouds ray-marching with DX11 compute shaders based on "Physically Based Sky, Atmosphere and Cloud Rendering in Frostbite" by Sebastien Hillaire. Produces executable graphics output (compressed) of originally 2340 bytes in size.

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