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Hammer Bug: Brushes can be easily scaled to 0 units thick on any axis
Type: BugThis is a problem with something that should be working one way, but isn't.This is a problem with something that should be working one way, but isn't.Status: Open.#1818 In StrataSource/Engine;Feature: Mac OS support
Type: FeatureThis is something completely new that will be added.This is something completely new that will be added.Status: Open.#1817 In StrataSource/Engine;Enhancement: add .rect alt weighted field.
Type: EnhancementThis is something that improves upon an already existing thing.This is something that improves upon an already existing thing.Status: Open.#1815 In StrataSource/Engine;Bug: Water Shader Renders Improperly
Type: BugThis is a problem with something that should be working one way, but isn't.This is a problem with something that should be working one way, but isn't.What: GraphicsGraphics-related stuffGraphics-related stuffStatus: Open.#1814 In StrataSource/Engine;Bug: $decal doesnt work with $MostlyOpaque
Type: BugThis is a problem with something that should be working one way, but isn't.This is a problem with something that should be working one way, but isn't.What: GraphicsGraphics-related stuffGraphics-related stuffStatus: Open.#1813 In StrataSource/Engine;Bug: UnlitGeneric skyboxes affected by r_ssao
Type: BugThis is a problem with something that should be working one way, but isn't.This is a problem with something that should be working one way, but isn't.What: GraphicsGraphics-related stuffGraphics-related stuffStatus: Open.#1812 In StrataSource/Engine;Enhancement: Make BrightnessScaleHDR affect clustered lights
Type: EnhancementThis is something that improves upon an already existing thing.This is something that improves upon an already existing thing.What: GraphicsGraphics-related stuffGraphics-related stuffStatus: Open.#1811 In StrataSource/Engine;Enhancement: Modular color channel specifications for shaders
Priority 4: LowSomething that can be picked up for the next release, but can be kicked back if need be.Something that can be picked up for the next release, but can be kicked back if need be.Size 2: LargeSomething that may take a week or so to do.Something that may take a week or so to do.Type: EnhancementThis is something that improves upon an already existing thing.This is something that improves upon an already existing thing.What: GraphicsGraphics-related stuffGraphics-related stuffStatus: Open.#1810 In StrataSource/Engine;Bug: jpeg command won't automatically create subdirectories
Type: BugThis is a problem with something that should be working one way, but isn't.This is a problem with something that should be working one way, but isn't.Status: Open.#1809 In StrataSource/Engine;Bug: PBR shader: $detailmask doesn't work with blend mode 10
Type: BugThis is a problem with something that should be working one way, but isn't.This is a problem with something that should be working one way, but isn't.What: GraphicsGraphics-related stuffGraphics-related stuffStatus: Open.#1808 In StrataSource/Engine;Enhancement: Allow tint masks to apply to $vertexcolor tinting
Type: EnhancementThis is something that improves upon an already existing thing.This is something that improves upon an already existing thing.What: GraphicsGraphics-related stuffGraphics-related stuffStatus: Open.#1807 In StrataSource/Engine;Hammer Bug: Particle Browser Filter frequently loses focus when typing
Type: BugThis is a problem with something that should be working one way, but isn't.This is a problem with something that should be working one way, but isn't.Status: Open.#1806 In StrataSource/Engine;