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Pull requests: LunarG/gfxreconstruct
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[Frame Looping] Fix handling of descriptor pools and fence creation
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#3117
opened Jul 17, 2026 by
nickdriscoll-lunarg
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Improve D3D12 adapter selection to use device and vendor IDs
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#3113
opened Jul 16, 2026 by
wzchu-lunarg
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replay: Fix decoding for VK_ARM_data_graph_optical_flow
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#3111
opened Jul 16, 2026 by
fabian-lunarg
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Fix virtual swapchain image transition
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#3110
opened Jul 15, 2026 by
marius-pelegrin-arm
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replay: Reissue command buffer state
#3108
opened Jul 15, 2026 by
antonio-lunarg
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Increase Jenkins log retention
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#3101
opened Jul 13, 2026 by
beau-lunarg
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rebind: detect memory aliasing by per-bind range overlap
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bug
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#3100
opened Jul 13, 2026 by
fabian-lunarg
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Check memory before write
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#3099
opened Jul 11, 2026 by
locke-lunarg
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Respect swapchain pre-rotation for screenshots
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#3091
opened Jul 9, 2026 by
olehkuznetsov
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add CLAUDE.md
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#3089
opened Jul 9, 2026 by
bradgrantham-lunarg
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Refactor async access such that cross thread access is isolated
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#3081
opened Jul 7, 2026 by
jzulauf-lunarg
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Parse local root signatures & associations from DXIL library subobjects
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#3079
opened Jul 7, 2026 by
davidd-lunarg
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ci: update suite file ref
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#3078
opened Jul 7, 2026 by
johnzupin
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[Frame Looping] Resubmit prerecorded command buffers on subsequent iterations of loop range
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#3076
opened Jul 7, 2026 by
nickdriscoll-lunarg
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Hashing memory tracking method
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#3075
opened Jul 7, 2026 by
panos-lunarg
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Wip: Test updating to add Info/Extract tests in CI
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#3064
opened Jul 1, 2026 by
MarkY-LunarG
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refactor: replace strncpy_s with util::platform::StringCopy
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#3056
opened Jun 28, 2026 by
lbp42
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[Frame looping] [Prototype] [Not to Merge] Make it compatible with more games
#3047
opened Jun 24, 2026 by
olehkuznetsov
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Update test_suite.ref
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#3046
opened Jun 24, 2026 by
panos-lunarg
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test: Workaround macOS SIP issue
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#3037
opened Jun 22, 2026 by
antonio-lunarg
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Vdr fix pipeline barriers
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#3031
opened Jun 17, 2026 by
panos-lunarg
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