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Clarification on Synthesized Egocentric Camera Offset Direction #2

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@fffstrong

Hi, thanks for the great work and for releasing EgoInfinity.

I have a question about the synthesized egocentric camera placement described in Appendix A.1.

From the paper, my understanding is that for each frame, the virtual ego camera is placed at a fixed offset above a hand-derived anchor, specifically the bilateral hand midpoint, with its up-axis aligned to the GeoCalib gravity vector, and then aimed at the hand-object interaction region.

However, in the demo/visualization, the synthesized egocentric view looks like the camera may be offset in two directions, e.g. both upward along gravity and backward relative to the interaction/workspace direction. If the camera were offset only along the gravity/up direction, I would expect the view to look more top-down.

Could you clarify whether the synthesized ego camera uses only a gravity/up-direction offset, or whether there is also an additional backward/forward offset direction? If the latter, how is that direction computed, and what offset values are used?

I may have missed this detail in the paper, so I would appreciate any clarification.

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