WorldEdit Version
7.3.17
Platform Version
1.21.10-Fabric 0.19.2
Confirmations
Bug Description
I pasted the structure imported from external sources in the world, and after modification and inspection, I decided to export it as a schema file. After exporting the file and pasting it again, it was found that the status of the trapdoor was incorrect: the trapdoor that should have remained open (“[open=true]”) was reset to closed (“[open=false]”)
Expected Behavior
Trapdoors before saving the structure.
Trapdoors after saving the structure.
Reproduction Steps
- select the area (148608 blocks included)
- //copy
3.//schem save 686 sponge.3
4.//schem load 686 sponge.3
5.//paste
Anything Else?
I also tried manually placing the flap door and opening it, or filling the opened flap door with the fill command ("/fill ~ ~ ~ ~50 ~2 ~50 minecraft:oak_trapdoor[open=true]"). In both cases, this bug did not arise
WorldEdit Version
7.3.17
Platform Version
1.21.10-Fabric 0.19.2
Confirmations
Bug Description
I pasted the structure imported from external sources in the world, and after modification and inspection, I decided to export it as a schema file. After exporting the file and pasting it again, it was found that the status of the trapdoor was incorrect: the trapdoor that should have remained open (“[open=true]”) was reset to closed (“[open=false]”)
Expected Behavior
Trapdoors before saving the structure.
Trapdoors after saving the structure.
Reproduction Steps
3.//schem save 686 sponge.3
4.//schem load 686 sponge.3
5.//paste
Anything Else?
I also tried manually placing the flap door and opening it, or filling the opened flap door with the fill command ("/fill ~ ~ ~ ~50 ~2 ~50 minecraft:oak_trapdoor[open=true]"). In both cases, this bug did not arise