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Trapdoors' block data is wrong during pasting the schem file. #2969

@128ev98O

Description

@128ev98O

WorldEdit Version

7.3.17

Platform Version

1.21.10-Fabric 0.19.2

Confirmations

  • I am using the most recent Minecraft release.
  • I am using a version of WorldEdit compatible with my Minecraft version.
  • I am using the latest or recommended version of my platform software.
  • I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
  • I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)

Bug Description

I pasted the structure imported from external sources in the world, and after modification and inspection, I decided to export it as a schema file. After exporting the file and pasting it again, it was found that the status of the trapdoor was incorrect: the trapdoor that should have remained open (“[open=true]”) was reset to closed (“[open=false]”)

Expected Behavior

Trapdoors before saving the structure.

Image

Trapdoors after saving the structure.

Image

Reproduction Steps

  1. select the area (148608 blocks included)
  2. //copy
    3.//schem save 686 sponge.3
    4.//schem load 686 sponge.3
    5.//paste

Anything Else?

I also tried manually placing the flap door and opening it, or filling the opened flap door with the fill command ("/fill ~ ~ ~ ~50 ~2 ~50 minecraft:oak_trapdoor[open=true]"). In both cases, this bug did not arise

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    status:invalidThis does not describe a request or bug with WorldEdittype:bugIncorrect behavior, not working as intended

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